Cheaters can spam or forge server events to duplicate items, bypass systems, or crash servers. Here's how EZAC prevents it.
FiveM's event system is powerful but exploitable. Cheaters use executors to:
Spam events — overload server processing
Forge events — trigger admin-only functions
Bypass validation — send crafted payloads that skip client-side checks
Rate limiting — caps events per player per minute (`EventAbuseMaxPerMinute`)
Event blacklisting — blocks known exploit events
Server-side validation — verifies event sources and payloads
Pattern detection — identifies automated event sequences
Tune these in your config:
- EventAbuse detection toggle
- EventAbuseMaxPerMinute — default is 60, lower for stricter servers
- EventAbuseWindowSec — time window for rate counting