Silent aim redirects bullets without moving the crosshair. Here's how EZAC detects it using trajectory analysis and server-side hit validation.
Silent aim is one of the hardest cheats to detect because the player's crosshair never moves — bullets are silently redirected to hit targets.
Trajectory mismatch — compares where the player is aiming vs where bullets land
Angle deviation — measures the angle between aim direction and hit position
Consistency scoring — flags players who consistently hit targets they aren't aiming at
In your dashboard config under Detections:
- SilentAim — enable/disable the detection
- Sensitivity can be tuned to reduce false positives on high-ping servers